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MO-SYS StarTracker Max - Hệ thống Camera Virtual Studio Tracking
MO-SYS StarTracker Max - Hệ thống Camera Virtual Studio Tracking
MO-SYS StarTracker Max - Hệ thống Camera Virtual Studio Tracking
StarTracker Max leverages improved hardware and algorithms to produce our most accurate tracking solution to date.
StarTracker Max is optimized for use in studio spaces up to 100 x 100m with no explicit upper limit, and ceiling heights >16m with appropriately sized and spaced stars. Immune from occlusion and blind spotting often experienced by 'outside-in' tracking systems, StarTracker Max provides absolute 'inside-out' tracking.
Superior tracking capabilities
StarTracker Max delivers 6-axis tracking with lens zoom and focus for precision blending of photo realistic 3D virtual graphics with the real-world scenes and objects. Its 130-degree field of view sensor enables tracking even on a camera pointing straight down, with zero drift accumulation and ultra-fast star map discovery.
Unrivalled pedigree
It's a StarTracker! Designed and manufactured in the UK to the same exacting standards as all of our world-leading Virtual Production solutions, StarTracker Max marks the beginning of an exciting new platform, building on the trusted current StarTracker technology and delivering even greater tracking accuracy coupled with new unique capabilities to be announced in due course.
Max Ceiling Height | 16+m |
Max Studio Space | 100 x 100 m (no explicit limit) |
Tracking Stars Configuration | Ceiling, wall or floor mounted retro-reflective stickers or digital LED wall markers |
Sensor Unit Dimensions | 4 x 4 x 9 cm |
Processor Unit Dimensions | 11 x 8 x 5 cm |
Weight (Sensor/Processor) | 250g / 450g |
StarTracker | VisionMax |
StarTracker technology - tracks stars | vSLAM |
Tracks from physical or digital stars | Tracks from environment features |
No drift | Drift possible |
Absolute origin from star map | Relative (origin is relative to position at startup) |
Unaffected by lighting, reflections and moving objects/LED walls | Lighting levels, reflections and moving objects (e.g. LED walls) can affect tracking |
Works well in plain green/blue screen | Needs features to track |